UMA ANáLISE DE 33 IMMORTALS GAMEPLAY

Uma análise de 33 Immortals Gameplay

Uma análise de 33 Immortals Gameplay

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Combat has a weightiness that rewards patience but might feel sluggish to some—especially Staff of Sloth players—and the tutorial could do a better job of making a strong first impression with a more detailed guide of the game’s core mechanics. 

It offers both light and heavy attacks, coupled with a call-back attack that pulls in all the arrows you have shot to deal a blast of damage to anyone in its path. Coupled with the weapon, players also have a handy dodge for either pin-point escapes from damage or simply kiting enemies.

This game is a work in progress. It may or may not change over time or release as a final product. Purchase only if you are comfortable with the current state of the unfinished game.

And while I really like the game’s massive scale and the forced cooperation, there are moments where it feels like pure luck whether you get a well-organized squad or a chaotic free-for-all. More ways to communicate, a tighter movement system, and tweaks to balance the power curve would go a long way in refining the experience.

A unique boss duo awaits at the end of Purgatory too, while the upcoming dungeon set in heaven should deliver the final fight against God for those who are worthy.

’ art style really shines: Lucifer is a big blue beast who feels ripped straight out of He-Man and the Masters of the Universe

To stand a chance, you must farm monsters immediately. They drop dust, which fills your Dust Bubble and can be deposited at Dust Shrines to upgrade Attack, Vitality, or Empathy. Scattered across the map are Torture Chambers, high-risk combat trials with valuable loot—two Relic chests, one always open one requiring a key—that are limited to six players at a time.

The randomized progression of finidng Perks and the right Relics—though you can reroll those you find—means that some runs feel amazing, while others leave you underpowered and doomed before the final fight even begins.

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The tutorial ensures you experience failure firsthand, as the relentless enemies eventually overwhelm you. 

Annoncé pour la toute première fois en 33 Immortals Gameplay juin 2023 lors du Xbox Games Showcase, l’intrigant rogue-lite « massivement multijoueur » 33 Immortals sort aujourd’hui en early access.

Unfortunately, I can’t judge the game based on promised features. Thankfully, this multiplayer twist on the roguelike genre is enough of a draw alone for me to recommend 33 Immortals.

Defeat him, and you’ll unlock Purgatorio, where 21 survivors face even deadlier foes and a climactic fight against Adam and Eve.

I was given the chance to take a crack at the game a week prior to the early access launch, giving me around six hours with the game split across multiple play sessions.

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